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Showing posts with label Goddamn Skeletors. Show all posts
Showing posts with label Goddamn Skeletors. Show all posts

Thursday, October 31, 2013

Tournament recap

I played in Bulldog's weird birthday tournament last Saturday. It was two list 50 PTs steamroller, but the lists could each be from different factions, and the opponents chose the list they'd play against.

Round 1 was my Stryker1 v Canadian haley2.

Stryker
Stormwall
Lancer
Squire
Black 13th
Rangers
Full sword knights
Piper
Journeyman
Eiryss2
Anastasia
Alexia2

His was
Haley2
Stormwall (bond)
Squire
Journeyman
Rangers
Gun mages with UA marshaling a hunter
Two storm callers
Black 13th
Arlan strangewayes
Anastasia
Gorman di Wulfe, Kung Lao impersonator

He got to go first. We ran at each other. He feated. I counterfeated. We shot each other to little effect a bunch.

The black 13th moved to flank but I met them with alexia. They engaged her to gunfighter and promptly shat themselves. I pushed thrall warriors and sword knights with flank from the lancer at stormwall every turn. I couldn't kill jr though.

Meanwhile he spent two turns trying to kill my objective and hurt stormwall to little effect.

In the end we both got a CP from breaking the objectives (it was rallying point) and I won on dice down with Stryker in a zone.

Sad. We only killed like 10 points each. I was playing my last turns with an eye to dice down and my opponent was not.

Game 2 I got to play Stryker again v syntherion in destruction.

His list was:
Syntherion
Prime axiom
2 light jacks (?)
2 heavy, steady jacks (?)
Full obstructors
Two arc nodey solos
Some reflex servitors

I got to go first, feated top of two and jammed arm 24 tough sword knights into his lines. He moved up as well.

Top of 3 I asked my opponent if his floaty-looking caster was steady. He said no. I ran the lancer, got an earthquake on syntherion, got line of sight with stormwall, boosted two damage rolls, left him at 7-8, then got souls for alexia, who moved up and hellfired ftw.

Way better than dice down wins.

Round 3 I got to choose between two vayls in outflank. He made me play hexeris 2. I chose vayl1. Might have been a mistake.

Hexy2
Molik Karn
Bronzeback
Gladiator
Krea
Bonded razor wurm
Extoller
2 willbreakers
Min beast handlers
Agonizer
Max Nihilators
Swamp goblins

He had
Vayl
Typhon
Scythean
Angelius
Ravagore
Seraph
Pot
2 Shepherds
2 death stalkers

I lost the roll to go first. He moved up super fast. I left Molik in charge range of the scythean if he leashed it. He did. I had left Molik with 1 fury and ashen veil. The scythean got chiller to offset AV but I forced for rerolls until he missed. Molik was full then. Typhon sprayed over MK and left him on 6 boxes.

The angel did no damage on it's ranged attack. The seraph finally killed MK with its first ranged attack (he hit every ten on the boost to hit MK engaged).

He backed up with feat.

The extoller used Nihilator souls to shoot the scythean for 16 damage, then the razor wurm got mad and ate it. It then engaged vayl with drag below. The Nihilators jammed up the ravagore and angel in the other zone.

The seraph frenzied and smashed typhon. Typhon killed the razor wurm, and the angel hurt the bronzeback but failed to take out any branches. He dominates for 2.


My two titans kill two heavies and I score a point on the other side. I run stuff in to contest the close zone. I misplay by not using puppet strings on Krea shot to paralyze typhon (shot misses, then extoller misses on the boost, and then hexy doesn't even bother with hellfire).

My opponent kills everything in his zone, rampagers the BB out of the other, and my last 3 Nihilators fail tough checks (failed all of them this game). He scores 3 to win on scenario.

I could have played that way better.

Round 4 hexy v kreoss 3

Scenario was close quarters.

Kreoss
Reckoner
Vanquisher
Full ponies
Min errants with ua and seneschal
Full zealots with monolith
Knights exemplar
Choir
Two vassals

I lose the roll but he lets me go first. I run up, he does the same. He's left his ponies behind errants so I block Los to Molik with a cloud on the approach. I killed 3 KE with berserk. He spends the next turn killing Nihilators with bows. He kills all but 4 Nihilators. I'm worried about volume of attacks. I get the BB to his reckoner but it fails to kill it, not getting the 5s I need to hit. Agonizer runs up to deny focus tho. BB lives. My light beasts live through the KEE charges.

I carve a path for Molik to get to ponies with Krea and wurm (drag below is legit for clearing lanes). BB kills reckoner ad a pony. Molik kills two more ponies.

Bb diea on his turn. Molik lives. Kreoss comes up to core. I get MK and gladiator on kreoss. Game ends.






3-1 on the day. I want guns in my hexy list.

- Posted using BlogPress from my iPhone

Tuesday, September 24, 2013

MI Cup Recap

The Michigan cup tournament was a week and a half ago and I did well.

I took Constance Blaize in tier and haley2 with a stormwall and good Mercs.

Round 1 I played against a minions player who had rask and maelok. I decided Constance could bully either matchup and went with her. My opponent went first but allowed me to go so he could take the side with the wall. The scenario was ammunition run.

I expected my opponent to take the objective in the middle of the board on bottom of two. I had my feat up to counter his bottom of one feat. Instead he killed a handful of knights and set up for a vicious alpha strike.

With Constance having extra focus I blew up both my scorable objectives and had Blaize herself flashing blade his two heavies off the table while she camped 5 with arcane shield.

He tried to shoot me with rask's gun to pull my focus and strip arcane shield, but gallant was standing nearby and shield guarded it.

After that it was a matter of clearing away gators while protecting Constance. I killed rask with stormwall on round 5 but my opponent had done a great job of denying me further control points.

Round 2 I played Haley versus lich1 in process of elimination. I went first. My opponent was screwed by my feat and stormwall killed two ogres and blew the cortex out of malice. He shuffled around but crucially failed to kill an objective by rolling snake eyes on a hellfire.

I took that objective and then jockeyed for table position the turn following. I did some more work on his army but left a bile thrall alive.

His retaliation kills my stormwall, many good solos, and most of my nyss. I'm low on models suddenly. I decide to try a shot at lich with cylena and if she spikes damage I will have the b13 take a crack at the lich. Cylena hits but fails to wound. I have Haley camp and run to the far zone while my hammer dorfs kill the second objective and malice. I'm up 4 points to 2 now.



He piles into Haley with a lot of attacks and hits every single one, but his damage is middling and she's left on 3 wounds. I win on scenario.

Game 3 is kreoss1 v Constance in incoming. It's a scenario with close domination scoring so I plan to turtle on my side and contest his. He doesn't contest my zone much (he could have but doesn't) and it costs him the game. He makes a last ditch effort at Constance with his knockdown feat but I'm hiding her behind stormwall and not much connects.

Round 4 I played haley2 v doomy2 in supply and demand. I'm worried about cracking his armor but I decide to just control the hell out of the game. I go first and run up, he advances conservatively. I feat over everything and he has to sit out a turn while my feat is going. I manage to kill a storm troll with two shots from stormwall (hot dice).

On top of 3 I kill his objective with stormwall guns and dominate the zone. Anastasia gets espionage to go off and Gorman black oils two heaves. My hammer dorfs largely bounce off the axer. The nyss kill janissa. I get 3 CPs. He has to contest to avoid the loss.

Mulg manages to feat/trample/goad to Haley, but he's out of attacks. Stormwall kills mulg and I get my last two CPs.

I manage to get to the finals and decide I'm more comfortable with Constance than Haley. My opponent is the JVM; who is playing vayl 2. He outmatched me in a number of ways.

I lost the roll and he moved up a bit. I moved up and feated bottom 1. After the game he said he thought I feated early. That might be right, or maybe I should have run full out more.

Either way I'm on the back foot from word go. I can't seem to jam my guys into him due to spacing and scather templates. I contest the zone well until turn 3 or 4, but his ranged superior has turned into a heavy trade and I'm given many bad options to choose. The ones I choose don't work (probably by Jvm's design) and I flail until he wins on control points 5-0.

The scenario was into the breach.

I might have been better served with haley2, but I feel like vayl can straight murder Haley with icy grip plus boosted oblits rather easy. Ah well. I'm going to try and give that guy a game one of these days.

-Merlin out

- Posted using BlogPress from my iPhone

Friday, August 23, 2013

Mammoth initial testing

I played two games versus a friend who is trying to get better with Denny2. His list was

Denny2
Skarlock
Two bitey arc node chicken things
Bane thralls full
Tartersauce
Satyxis raiders full w ua and captain solo
Croe's cutthroats full
Press gangers full
Doc K
Bosun
Rockbottom

(I think?)

I played two different 'casters with a similar list

The list was:

Warlock
Mammoth
Shaman
Raider
Gladiator
2 x willbreakers
Extoller soul ward
Nihilators full
Pain givers min

In game one I played prime morghoul and added Orin midwinter to finish out the list, somehow missing that I had max pain givers in war room. So that's my derp. Played a point down.

Both games we played scenario 12: fire support (we're lazy).

I won the roll to go first and advanced super aggressive, lobbing some templates at croe's that drifted to no consequence.

My opponent ran up his AD jammers super aggressive and Denny ran up on full camp, NOT incorporeal.

I decide I can get morghoul to clear the raiders blocking LOS and landing space and rocket my mammoth into her face.

I send Freddy Kruger in but he rolls sub par, though I still kill about 6 models. I feel like I had a chance but I forgot to abuse the mammoth before sending in the clown.

So it's ranged assassination time! I puppet strings the shaman and the raider gives it snipe. It hits after a reroll and rolls nuts high on damage at dice -9. I did 7 wounds.

The mammoth gets my second puppet strings, advances (she's just out of 10", and I roll a 6 4 2 to hit, needing a 13. I reroll the 2 into a 4. Boost damage and do 7 more. She's on two. Mammoth buys and boosts, straight rolling a 13 and enough damage to kill her.

I had the extoller in case she was incorporeal.

That went better than it probably should have.

Game two I swapped out Orin for swamp gobbers (because I guess I wanted to play a point down all day) and switched warlocks to hexeris2.

I won again, turn one looks similar to last game, though my opponent doesn't run up as aggressively. He's also shifted his raiders to the center of deployment and moved press gangers to offset my Nihilators.

This became a real game. I used snipe and aiming on the shaman (and puppet strings natch) to kill the sea witch hiding in the woods behind raiders. Then the template festival began and the mammoth rained hell on the raiders and croe's.

The damage had been done, positioning-wise, though. I was going to get locked out on scenario next turn. I used my Nihilators to kill press gangers but 4 up tough is a thing.

I feated top of two to ashes most of the remaining raiders and camped 3, but I was concerned about scenario.

My opponent focused fire on the mammoth and gladiator and winded up a bane charge. Denny feated but he spent too much on the mammoth and ignored my objective until too late: the press gangers failed to kill it.

So scenario stalled while I threw templates at banes. He hadn't brought the ua so they weren't tough. I got some good blasts and killed half of them. My few Nihilators tied up press gangers and the shaman and raider tried to assassinate doc and bosun. Bosun died but doc lived.

The remaining press gangers were already engaging the objective and so failed to break it again, Denny killed some support staff and went after the mammoth. 3 banes with curse of shadows did half its spiral but it lived to sweep. My opponent scored on the flag on the side of his objective.



I tried to clear up stuff and moved hexy up, but he was able to kill the last few Nihilators and my objective while dominating with Denny. He scored 4 points on his turn to finish the game out.

I feated poorly. I could have done a lot better. Tough to stay up on Denny in scenario play.

-Merlin out

- Posted using BlogPress from my iPhone

Tuesday, May 28, 2013

Memorial Day Games

I forgot to take pics of my two games last night, but they were good learning experiences. I played Ray in two games of cygnar v cryx.

Game 1 was Kraye tier 4 v Mortenebra tier 4. I lost the go first roll and ray went first. The scenario was outflank.

Basically I was doing well on attrition and I gave him an opportunity on Kraye which I didn't need to do. I re-read my feat and realized I could feat and then move away. Which is what I should have done. Morty's desecrator got to Kraye with focus and all Morty's buffs.

Game 2 was haley2 tier 4 storm bringers v lich3.

I was up on scenario by 2 CPs in this one, but ray managed to get his arc node/mook Vociferon close enough to arc two boosted bone shakers at Haley. Which I could have avoided, again with better caster placement.

Both were games I felt I was making good choices tactically but my war caster was just too exposed.

So those are good lessons learned.

-Merlin out


- Posted using BlogPress from my iPhone